Opaque3D | Blog

November 29, 2006

Real-time Filmmaking with iClone 1.5

Filed under: Publications — opaque @ 4:01 am

One of the things that I did during my time at SIGGRAPH was to pay a visit to the Reallusion booth on the showfloor, and I surely didn’t leave empty-handed. This is a review of iClone 1.5 which was launched during SIGGRAPH time. This version has a lot of improvements over version 1.0, so if you are an iClone fan, you should really read this. You can read my review here.

November 20, 2006

Working with Geometry Cache in Maya 8

Filed under: Publications — opaque @ 9:38 pm

I have a new article on the Renderosity Front Page. This article is a brief how-to for one of the new features in Maya 8, the Geometry Cache. You can read it here.

November 17, 2006

Salud’s 3D commercial demo

Filed under: Works — opaque @ 11:15 am

I am slowly recovering from my Carpal Tunnel, and my wrist is almost brand new. I still get pains from time to time if I use the computer too much, so I try not to force myself too much.

Even so, I had to begin working again, so I made this for a possible client. The video is a non-commercial demo of a bunny and the milk-chocolate pack, and it was made for the company that makes that milk-chocolate (yes, the character they use is a bunny). For this I used GI, dynamics for the ears and tail and also cloth simulation for the clothing. Now I am just waiting to see what they say and hoping I get the account :)

intro.jpg

 

Click here to watch the video.

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